Notes, fragments, and strange signals from the edge of story.

When a fiercely independent scavver boy’s walker breaks down deep in a dangerous and ruined city, he’s forced to team up with a glitchy, overprotective nanny-bot — and must decide whether survival is worth the cost of sacrificing the only companion who truly cares for him.

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I swiped dust off the windshield and brought the light close to the glass—and my stomach nearly did a hard reboot.

The driver was still inside.

Look, when you do serious scavving, you run into corpses now and then. Most are just skeletons or shriveled-up mummies that don’t even look real anymore. But this guy…at first glance he looked very well preserved.

I really didn’t want to do what I had to do next.

But I also really didn’t want to spend the night in the Tumbledown. Or hike all the way back to Gatehold and pay for a tow.

I jammed my rat-key in the door lock and ratcheted until I heard the bolt disengage. Then I braced myself, held my breath against the potential dead-flesh smell, and yanked the door open.

The thing inside flew at me.